Changelog
This is what changes for you in Undermine Squad, newest first. Small fixes behind the scenes are not listed one by one.
The version you are playing is shown at the bottom left of the main menu. You can also follow new entries as an RSS feed. Missing something or something stuck? Report a bug or request a feature.
Version 0.1
Section titled “Version 0.1”- New: Install as an app. The main menu has Install as app, on iPhone, iPad and Mac a short guide. The app starts full screen from its own icon and also works offline. Every device under Where can I play?
- New: Play on phones, tablets and with a gamepad: a stick and big buttons on phones, an action bar on tablets, controllers on computers too (Phone and tablet).
- New: Saved games. Save a round and continue later, with several slots; your crew can be backed up as a file.
- New: Mouse and context menu. A right click (long press on phones) shows what you can do at that spot, and diggers find their own way (Controls).
- New: Report a bug and request a feature by email, from the pause menu with version, scenario and device already filled in, plus this changelog.
- Improved: Castles and base. Healing for money, watchtower, catapult, balloon, pipes and field camp; ranks bring noticeable abilities, and the opponent builds, buys and works gates like a player (Castles).
- Improved: The world behaves like the original: temperature, wind, reactions between materials, burning oil and objects that rotate and come to rest.
- Fixed: The home base context menu listed Enter, Buy and Sell twice; in the main menu the version number covered the content.
Version 0.0.3
Section titled “Version 0.0.3”- New: A modern look. A new HUD with portrait, energy, money and goal, new game menus and a main menu with large scenario cards.
- New: Website and these docs, with real images from the game and the lexicon of every object.
- New: Modern key layout by default: WASD or arrow keys, E digs, Q throws. The original layout stays available in the settings (Controls).
- Improved: The tutorial The Basics hands out rock for the hut and shows where material comes from.
- Improved: Chopping a tree takes about eight seconds like in the original; double dig in the jump’n’run controls chops trees and uses items.
Version 0.0.2
Section titled “Version 0.0.2”- New: Undermine Squad, rebuilt after Clonk Rage: digging as its own movement, climbing, hangling and swimming, pixel art, music and sounds.
- New: Crew and ranks: every digger gains experience and climbs from Digger to Chancellor.
- New: Home base and trade, construction sites, power, elevator, fire and the economy of wood, coal, ore and metal.
- New: Castles, combat, animals and an opponent that plays on its own.
- New: Five scenarios with goals and rules, in German and English.
Version 0.0.1
Section titled “Version 0.0.1”- New: First prototype in the browser: a pixel landscape where a digger walks, jumps and digs.
Versions 0.0.1 to 0.0.3 were not public. We put them together afterwards from the development history so you can see how the game came about.
Undermine Squad 0.1 · „Clonk“ is a registered trademark of Matthes Bender. Undermine Squad is an independent game.