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Tips

  • Flag first. Without a home base there is no selling, no supplies, no healing.
  • Trees are money. A big deciduous tree gives up to 7 wood in the sawmill. Chopping with E E takes about 8 seconds.
  • No fall damage. Jump into holes freely. Dangerous are flints, fire, acid and water over your head.
  • Hold or tap. Holding is the default. In the settings you can switch to tapping like the original: the digger then keeps walking until you press S.
  • Elevator before tunnel. An elevator digs its own shaft and brings lorries up.
  • Keep your distance. Throw flints from a safe spot, ideally diagonally down into the vein.
  • T-flints for precision. The timer gives you 60 ticks (about 1.7 seconds) to run.
  • Lorry, not legs. A lorry holds 50 objects. Fill it, ride the elevator, push it into the base.
  • Spread the experience. Let different diggers dig and build so several get promoted.
  • Pack mule from rank 3 carries two items, foreman from rank 4 builds faster and speeds up others.
  • Injured into the base. They heal and refill their energy there.

Undermine Squad 0.1 · „Clonk“ is a registered trademark of Matthes Bender. Undermine Squad is an independent game.