Anvil
Forges barrels, construction kits, line kits, packed tents and weapons. Enter, put in material, dig: produce.
- Size
- 24×22
- Value
- 50
- Mass
- 100
This page is generated from the game’s definitions, so it always matches the game. Base means a flag turns the building into a home base. Power + produces power, Power − needs it.
Forges barrels, construction kits, line kits, packed tents and weapons. Enter, put in material, dig: produce.

Pumps oil. Needs power.
A wooden bridge across pits.

Produces flints. Needs power.

Digs its own shaft. The case comes to waiting diggers.

Grab it, then up or down.

Smelts ore with coal or wood into metal.
Wooden lookout for the camp. Enter to get to the top.

With a flag on the roof it becomes your home base.

Generates power from coal, oil or wood.

Wall of wooden stakes. You can walk along the top.

Pumps liquid upwards. Needs power.

Turns tree trunks into wood. Needs power.

A solid home base made of stone.
Enter to reach the platform. Grab, then left/right: portcullises.

Builds vehicles, barrels and construction kits. Needs power.

Generates power, more with more wind.

A home base to take along. With a flag you can buy and sell.

Crossbow on a carriage, also against balloons and birds. Up/Dig: aim, Throw: load or shoot.

Large crossbow for giant bolts. Shoots flat and far, bolts pierce wood. Up/Down: angle, Throw: load or fire.

Drifts with the wind. Double down: board. Up: rise, Down: sink.
Grab it and push it into the sawmill.
A rolling tower. Push it to the castle wall, go in at the bottom and climb onto the wall at the top.
Throw in wood or coal: the stove burns and the cauldron cooks.

Fires anything you load with gunpowder. Cannonballs explode. Up/Dig: aim, Throw: load or fire.

Grab it. Up: less, Down: more tension. Throw: load, fire when tensioned.
Throw in a dead bird or fish: over the burning stove it gets cooked.

Holds 50 items. Throw while pushing unloads it.

Against gates and castle walls. Grab it, push it to the gate, Throw: ram. More diggers ram harder.

Large throwing arm with a counterweight. Grabbing winds it (more diggers: faster), Up/Down: power, Throw: load or fire. Mouse: click the target.
Castle parts are under castles, everything else in the lexicon.
Undermine Squad 0.1 · „Clonk“ is a registered trademark of Matthes Bender. Undermine Squad is an independent game.