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All buildings

This page is generated from the game’s definitions, so it always matches the game. Base means a flag turns the building into a home base. Power + produces power, Power − needs it.

Anvil

Forges barrels, construction kits, line kits, packed tents and weapons. Enter, put in material, dig: produce.

Size
24×22
Value
50
Mass
100
1× Wood2× Metal

Oil derrickPower −

Pumps oil. Needs power.

Size
28×56
Value
50
Mass
900
4× Wood2× Metal

Bridge

A wooden bridge across pits.

Size
72×11
Value
5
Mass
100
2× Wood

Chemical factoryPower −

Produces flints. Needs power.

Size
48×57
Value
200
Mass
2,500
5× Rock3× Metal

ElevatorPower −

Digs its own shaft. The case comes to waiting diggers.

Size
28×56
Value
50
Mass
900
4× Wood2× Metal

Elevator case

Grab it, then up or down.

Size
24×26
Value
0
Mass
200

Foundry

Smelts ore with coal or wood into metal.

Size
70×52
Value
150
Mass
5,000
6× Rock3× Wood

Wooden guard tower

Wooden lookout for the camp. Enter to get to the top.

Size
48×106
Value
150
Mass
1,200
5× Wood

Wooden hutBase

With a flag on the roof it becomes your home base.

Size
60×50
Value
35
Mass
1,000
4× Wood1× Rock

Power plantPower +

Generates power from coal, oil or wood.

Size
64×52
Value
180
Mass
4,000
6× Rock3× Metal

Palisade

Wall of wooden stakes. You can walk along the top.

Size
64×64
Value
20
Mass
600
3× Wood

PumpPower −

Pumps liquid upwards. Needs power.

Size
28×32
Value
40
Mass
400
3× Wood1× Metal

SawmillPower −

Turns tree trunks into wood. Needs power.

Size
72×55
Value
100
Mass
3,000
6× Wood2× Metal

Stone hutBase

A solid home base made of stone.

Size
60×50
Value
45
Mass
1,500
5× Rock3× Wood

Watchtower

Enter to reach the platform. Grab, then left/right: portcullises.

Size
48×64
Value
150
Mass
2,000
5× Rock2× Wood

WorkshopPower −

Builds vehicles, barrels and construction kits. Needs power.

Size
72×50
Value
200
Mass
4,500
6× Wood3× Metal

WindmillPower +

Generates power, more with more wind.

Size
28×58
Value
45
Mass
900
4× Wood1× Metal

TentBase

A home base to take along. With a flag you can buy and sell.

Size
42×48
Value
15
Mass
690
3× Wood

Crossbow

Crossbow on a carriage, also against balloons and birds. Up/Dig: aim, Throw: load or shoot.

Size
32×28
Value
25
Mass
60
3× Wood1× Metal

Ballista

Large crossbow for giant bolts. Shoots flat and far, bolts pierce wood. Up/Down: angle, Throw: load or fire.

Size
32×20
Value
40
Mass
120
4× Wood2× Metal

Balloon

Drifts with the wind. Double down: board. Up: rise, Down: sink.

Size
36×50
Value
50
Mass
45
5× Wood1× Metal

Tree trunk

Grab it and push it into the sawmill.

Size
30×16
Value
0
Mass
250

Siege tower

A rolling tower. Push it to the castle wall, go in at the bottom and climb onto the wall at the top.

Size
34×78
Value
50
Mass
220
8× Wood1× Metal

Stove

Throw in wood or coal: the stove burns and the cauldron cooks.

Size
20×25
Value
50
Mass
50
5× Rock

Cannon

Fires anything you load with gunpowder. Cannonballs explode. Up/Dig: aim, Throw: load or fire.

Size
32×28
Value
35
Mass
110
3× Metal

Catapult

Grab it. Up: less, Down: more tension. Throw: load, fire when tensioned.

Size
24×25
Value
25
Mass
60
3× Wood1× Metal

Cauldron

Throw in a dead bird or fish: over the burning stove it gets cooked.

Size
34×50
Value
100
Mass
500
3× Wood2× Metal

Lorry

Holds 50 items. Throw while pushing unloads it.

Size
24×20
Value
20
Mass
75
2× Metal

Battering ram

Against gates and castle walls. Grab it, push it to the gate, Throw: ram. More diggers ram harder.

Size
44×22
Value
40
Mass
150
4× Wood1× Metal

Trebuchet

Large throwing arm with a counterweight. Grabbing winds it (more diggers: faster), Up/Down: power, Throw: load or fire. Mouse: click the target.

Size
48×56
Value
70
Mass
250
6× Wood2× Metal

Castle parts are under castles, everything else in the lexicon.

Undermine Squad 0.1 · „Clonk“ is a registered trademark of Matthes Bender. Undermine Squad is an independent game.